#include <svlTypes.h>
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| svlQuad () |
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| svlQuad (int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4) |
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| svlQuad (const svlRect &rect) |
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virtual svlShape * | Clone () |
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virtual bool | IsWithin (int x, int y) const |
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virtual void | GetBoundingRect (svlRect &rect) const |
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void | Assign (const svlQuad &quad) |
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void | Assign (int x1, int y1, int x2, int y2, int x3, int y3, int x4, int y4) |
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void | Assign (const svlRect &rect) |
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virtual | ~svlShape () |
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svlQuad::svlQuad |
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int |
x1, |
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int |
y1, |
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int |
x2, |
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int |
y2, |
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int |
x3, |
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int |
y3, |
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int |
x4, |
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int |
y4 |
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) |
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svlQuad::svlQuad |
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const svlRect & |
rect | ) |
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void svlQuad::Assign |
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const svlQuad & |
quad | ) |
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void svlQuad::Assign |
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int |
x1, |
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int |
y1, |
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int |
x2, |
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int |
y2, |
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int |
x3, |
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int |
y3, |
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int |
x4, |
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int |
y4 |
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) |
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void svlQuad::Assign |
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const svlRect & |
rect | ) |
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virtual void svlQuad::GetBoundingRect |
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svlRect & |
rect | ) |
const |
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virtual |
virtual bool svlQuad::IsWithin |
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int |
x, |
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int |
y |
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) |
| const |
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virtual |
The documentation for this struct was generated from the following file:
- /home/adeguet1/catkin_ws/src/cisst-saw/cisst/cisstStereoVision/svlTypes.h