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Public Member Functions | Public Attributes | List of all members
svlTarget2D Struct Reference

#include <svlTypes.h>

Public Member Functions

 svlTarget2D ()
 
 svlTarget2D (bool used, bool visible, unsigned char conf, int x, int y)
 
 svlTarget2D (bool used, bool visible, unsigned char conf, svlPoint2D &pos)
 
 svlTarget2D (int x, int y)
 
 svlTarget2D (svlPoint2D &pos)
 
void Assign (const svlTarget2D &target)
 
void Assign (bool used, bool visible, unsigned char conf, int x, int y)
 
void Assign (bool used, bool visible, unsigned char conf, svlPoint2D &pos)
 
void Assign (int x, int y)
 
void Assign (svlPoint2D &pos)
 

Public Attributes

bool used
 
bool visible
 
unsigned char conf
 
svlPoint2D pos
 
int feature_quality
 
vctDynamicVector< unsigned char > feature_data
 
vctDynamicVector< unsigned char > image_data
 

Constructor & Destructor Documentation

svlTarget2D::svlTarget2D ( )
svlTarget2D::svlTarget2D ( bool  used,
bool  visible,
unsigned char  conf,
int  x,
int  y 
)
svlTarget2D::svlTarget2D ( bool  used,
bool  visible,
unsigned char  conf,
svlPoint2D pos 
)
svlTarget2D::svlTarget2D ( int  x,
int  y 
)
svlTarget2D::svlTarget2D ( svlPoint2D pos)

Member Function Documentation

void svlTarget2D::Assign ( const svlTarget2D target)
void svlTarget2D::Assign ( bool  used,
bool  visible,
unsigned char  conf,
int  x,
int  y 
)
void svlTarget2D::Assign ( bool  used,
bool  visible,
unsigned char  conf,
svlPoint2D pos 
)
void svlTarget2D::Assign ( int  x,
int  y 
)
void svlTarget2D::Assign ( svlPoint2D pos)

Member Data Documentation

unsigned char svlTarget2D::conf
vctDynamicVector<unsigned char> svlTarget2D::feature_data
int svlTarget2D::feature_quality
vctDynamicVector<unsigned char> svlTarget2D::image_data
svlPoint2D svlTarget2D::pos
bool svlTarget2D::used
bool svlTarget2D::visible

The documentation for this struct was generated from the following file: