#include <osaOpenNISkeleton.h>
osaOpenNISkeleton::osaOpenNISkeleton |
( |
osaOpenNI * |
openNI | ) |
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osaOpenNISkeleton::~osaOpenNISkeleton |
( |
| ) |
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std::vector<vct3> osaOpenNISkeleton::GetPoints3D |
( |
void |
| ) |
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void osaOpenNISkeleton::PrintUserState |
( |
void |
| ) |
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void osaOpenNISkeleton::SetExists |
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bool |
val | ) |
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void osaOpenNISkeleton::Update |
( |
int |
id | ) |
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Build Skeleton Using XN Context for a given user.
void osaOpenNISkeleton::UpdateUserStates |
( |
void |
| ) |
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int osaOpenNISkeleton::calState |
std::vector<bool> osaOpenNISkeleton::confidence |
Joint Existance Confidence.
bool osaOpenNISkeleton::exists |
Skeleton has been populated coorectly.
std::vector<vctInt2> osaOpenNISkeleton::points2D |
std::vector<vct3> osaOpenNISkeleton::points3D |
int osaOpenNISkeleton::skelID |
int osaOpenNISkeleton::usrState |
The documentation for this class was generated from the following file: